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Tea & Rum

Reference: CTGTEAR01FR

In Tea & Rum, your goal is to take control of the island and become one of the two winners: the new Pirate King or the Governor. You can even be both! One thing is certain: you don't want to end up among the losers...

  • French
  • From 14 years old
  • 1 to 2h
  • 2 to 4 players
Coming soon : Septembre
  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

  • Your order will be shipped with care

  • Secure payment

  • Description
  • Technical sheet

Tea & Rum

Description

Loyalty to the Crown or Rebellion of the People?

Tea & Rum is a strategy game where every decision counts. Two types of victory points coexist: Blue VP represent the prestige of the Crown (victory as Governor), and Red VP represent the support of the People (victory as King of the Pirates).

Angering either the Crown or the People could very well jeopardize your chances.

To win, will you prove your loyalty to the Crown, or will you lead the People’s rebellion?

This dual scoring system means that a game can end with two winners… and just as many losers.

Over the course of 5 rounds, you place or remove your Workers from the Action Boards to Build Structures, Hire Captains, Fulfill Contracts, or Trade Resources.

Each round ends with the assignment of the People’s Wishes: those who best meet expectations (Hygiene, Safety, Entertainment) receive valuable rewards.

As soon as a player reaches 8 Blue VP, they must secretly choose an Allegiance to the Crown and hide their victory points. The tension rises a notch...

Tea & Rum also features a 2-player mode with an Automa and a unique mechanic for gradually revealing the final winning color, guaranteeing intense games right up to the very last second!

Contents

  • 1 Contracts board
  • 1 Allegiance board
  • 1 Reputation track
  • 1 Barter board
  • 4 Action boards
  • 3 plastic trays for sorting resources and cards
  • 4 Player boards
  • 16 Action tiles
  • 5 People’s Wishes Reward tiles
  • 30 Captain cards
  • 18 Contract cards
  • 10 Allegiance cards
  • 6 Starting Hand cards
  • 9 “Wishes of the People” cards
  • 9 Ship cards
  • 75 Building cards
  • 2 game aids
  • 1 First Player marker

Player components (x4):

  • 4 Worker tokens
  • 1 chest
  • 1 Star token
  • 6 Warehouse Expansion tokens
  • 1 Population token

Resources:

  • 22 yellow cubes (Wheat)
  • 22 brown cubes (Wood)
  • 22 gray cubes (Ore)
  • 12 Barrel tokens
  • 12 Tobacco Leaf tokens
  • 12 Cannon tokens
  • Currency: 12 × $10, 12 × $5, 50 × $1.
  • Blue and red Victory Point tokens

2-player mode components:

  • 8 Automa tiles
  • 1 Action Order board
  • 2 Player tiles (A/B)
  • 6 Victory Type cards
  • 1 rulebook

Technical sheet

Description

Loyalty to the Crown or Rebellion of the People?

Tea & Rum is a strategy game where every decision counts. Two types of victory points coexist: Blue VP represent the prestige of the Crown (victory as Governor), and Red VP represent the support of the People (victory as King of the Pirates).

Angering either the Crown or the People could very well jeopardize your chances.

To win, will you prove your loyalty to the Crown, or will you lead the People’s rebellion?

This dual scoring system means that a game can end with two winners… and just as many losers.

Over the course of 5 rounds, you place or remove your Workers from the Action Boards to Build Structures, Hire Captains, Fulfill Contracts, or Trade Resources.

Each round ends with the assignment of the People’s Wishes: those who best meet expectations (Hygiene, Safety, Entertainment) receive valuable rewards.

As soon as a player reaches 8 Blue VP, they must secretly choose an Allegiance to the Crown and hide their victory points. The tension rises a notch...

Tea & Rum also features a 2-player mode with an Automa and a unique mechanic for gradually revealing the final winning color, guaranteeing intense games right up to the very last second!

Contents

  • 1 Contracts board
  • 1 Allegiance board
  • 1 Reputation track
  • 1 Barter board
  • 4 Action boards
  • 3 plastic trays for sorting resources and cards
  • 4 Player boards
  • 16 Action tiles
  • 5 People’s Wishes Reward tiles
  • 30 Captain cards
  • 18 Contract cards
  • 10 Allegiance cards
  • 6 Starting Hand cards
  • 9 “Wishes of the People” cards
  • 9 Ship cards
  • 75 Building cards
  • 2 game aids
  • 1 First Player marker

Player components (x4):

  • 4 Worker tokens
  • 1 chest
  • 1 Star token
  • 6 Warehouse Expansion tokens
  • 1 Population token

Resources:

  • 22 yellow cubes (Wheat)
  • 22 brown cubes (Wood)
  • 22 gray cubes (Ore)
  • 12 Barrel tokens
  • 12 Tobacco Leaf tokens
  • 12 Cannon tokens
  • Currency: 12 × $10, 12 × $5, 50 × $1.
  • Blue and red Victory Point tokens

2-player mode components:

  • 8 Automa tiles
  • 1 Action Order board
  • 2 Player tiles (A/B)
  • 6 Victory Type cards
  • 1 rulebook

Technical sheet

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