Dragons of Etchinstone – Siege, the defense expansion for the solo adventure game
Dragons of Etchinstone – Siege is an expansion for the solo adventure game Dragons of Etchinstone, designed by Joe Klipfel and published by Chip Theory Games. True to the base game's concept — fully playable in hand (palm play), with no table — this expansion changes the objective: where the base game is about travelling through regions to hunt dragons, Siege casts you as an Ether Mage tasked with defending a Tower against waves of enemies, in a "tower defense" spirit.
What Dragons of Etchinstone – Siege offers
The expansion introduces new cards and mechanics: Structure cards offering defensive abilities, new Besieged Mages, new regions and dragons, as well as a "Return to Etchinstone" variant mode that notably lets you play as the monsters (villain mode). It also expands the player's hand, allowing you to create two action sets per turn (movement and combat) for greater tactical depth. The PVC (plastic) cards are durable and require no sleeving.
Requirements and compatibility of Dragons of Etchinstone – Siege
This is an expansion: a copy of the base game Dragons of Etchinstone is required to use it. A divider card lets you store the expansion directly in the base game box.