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Knock Twice

Reference: CRA-CC924

There's a secret club in town. To get in, you need to know the word written in the invitation. But be careful, that word alone isn't worth a thing.

  • English
  • From 10 years old
  • less than 30mn
  • 3 to 8 players
Pre-order : Novembre 2026

16,50€

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  • Description
  • Technical sheet

Knock Twice

Description

At the end of the city's most chaotic street sits a door with no sign, no hours, and no mercy. A Bouncer guards it, motionless and impeccable. To get in, you need an Invitation bearing a single word, but the word alone is worthless. You have to whisper the right Password, something the Bouncer finds meaningful. And hidden among the hopeful crowd is an undercover Detective, listening to every attempt, determined to crack the secret before anyone else does. 

Each round, one player becomes the Bouncer, secretly linking a Password to the word on their Invitation card. The other players split into Customers, who can see the word and take turns calling out guesses, and a single Detective, who can't see the word at all and must piece it together purely from how the Bouncer reacts to each guess. After every failed attempt, the Bouncer marks how close the guess landed on a five-step scale, close but not quite, or way off. Customers use that feedback to zero in on the Password, while the Detective quietly builds a theory about the hidden word itself, testing it at set checkpoints throughout the round.

Technical sheet

  • Language(s)
  • Mechanism(s)
  • Artist
  • Country of origin
  • Warning(s)
    Warning! Not suitable for children under 3 years of age. Small parts. Choking hazard.
  • EAN 8034055589243
  • Publishers Cranio Creations

Description

At the end of the city's most chaotic street sits a door with no sign, no hours, and no mercy. A Bouncer guards it, motionless and impeccable. To get in, you need an Invitation bearing a single word, but the word alone is worthless. You have to whisper the right Password, something the Bouncer finds meaningful. And hidden among the hopeful crowd is an undercover Detective, listening to every attempt, determined to crack the secret before anyone else does. 

Each round, one player becomes the Bouncer, secretly linking a Password to the word on their Invitation card. The other players split into Customers, who can see the word and take turns calling out guesses, and a single Detective, who can't see the word at all and must piece it together purely from how the Bouncer reacts to each guess. After every failed attempt, the Bouncer marks how close the guess landed on a five-step scale, close but not quite, or way off. Customers use that feedback to zero in on the Password, while the Detective quietly builds a theory about the hidden word itself, testing it at set checkpoints throughout the round.

Technical sheet

  • Language(s)
  • Mechanism(s)
  • Artist
  • Country of origin
  • Warning(s)
    Warning! Not suitable for children under 3 years of age. Small parts. Choking hazard.
  • EAN 8034055589243
  • Publishers Cranio Creations
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