Cthulhu Hack - Shub-Niggurath


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Second volume of the Libri Monstrorum collection, Shub-Niggurath is a thematic supplement for Cthulhu Hack, dedicated to the eponymous Great Elder.
  • French

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Second volume of the Libri Monstrorum collection, Shub-Niggurath is a thematic supplement for Cthulhu Hack, dedicated to the eponymous Great Elder.

You will find in this book the following items: 
Coming from the Informed Kingdoms: A Monster Generator for generating exnihilo creatures or adding abilities to the monsters of the Myth.
The Dark Progeny: A practical application of Venus of the Shapeless Realms and a development around Shub-Niggurath, with new creatures and scenario synopses.
Deep roots, a scenario set in the Canadian hinterland in the 1950s. Following a double murder, investigators investigate several runaway children, all from an orphanage that is now closed.
Ggantija, a contemporary screenplay set in Malta. A director organizes a special performance of The Tempest. Alas, the actors attract the attention of a particularly ancient and destructive creature.
The Gifts of the Flesh, a contemporary screenplay in which a group of activists seek to infiltrate the slaughterhouse of a company specializing in the sale of luxury meat. The group will discover that the company is hiding much worse than substandard slaughterhouses.
Les toiles noires, a scenario taking place in Providence in 1924. This urban investigation leads the investigators on the trail of an artist who mixed Shub-Nigurrath's maternal ichor into his paintings, giving birth to deformed monsters.

Book of 170 pages. Hard cover.

Language(s) French
Author(s) Paul Baldowsky, Chloé Germaine Buckley, Jonathan Buckley, Keris McDonald, Kathryn Jenkins, Maxime Plasse
Artist Maxime Plasse
Note globale 4.4
Editor Les XII Singes

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This game is recommended by 1 of our Philiboyz

The Philiboyz have given a rate of 4/5 on this product
  • This game was played and recommanded by Guillaume, here its opinion:


    Dans ce second volume du triptyque Libri Monstrorum, on s’intéresse et on re-découvre (ou découvre) une des entités assez emblématiques du Mythe de Cthulhu : Shub-Niggurath.

    Le livre, plutôt touffu, se découpe en 2 parties.

    La première partie (1/3 du livre) comprend un générateur de monstre, simple d’utilisation et proposant pas mal d’options. Quand vous connaîtrez bien les différents traits vous pourrez facilement créer vos créatures sur le pouce. Vient ensuite la partie consacrée sur la Chèvre Noire des Bois. On y découvre les 5 facettes de l’entité avec ses différents rejetons et quelques accroches de scénarios.

    Pour la seconde partie (les 2/3 restants du livre), on attaque le plat de résistance avec 4 scénarios bien différents utilisant, bien sur, le mythe de Shub-Niggurath comme élément central. De part la nature versatile du Grand Ancien, les aventures proposés partent tantôt dans le très glauque, la corruption des chairs, la ballade en forêt pas vraiment reposante et l’investigation lovecraftienne.

    Shub-Niggurath se veut donc surtout un recueil d’aventures plus qu’un vrai supplément de contexte. De ce coté, petite déception, j’aurais bien aimé que la partie sur Sub-Niggurath soit un peu plus développé, mais clairement les scénarios offrent une vision suffisamment variée de la Chèvre Noire pour y trouver son compte.

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