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Codenames - Critical Role Adventures

Reference: CGE00148

Codenames: Critical Role Adventures is a unique take on Codenames inspired by the Critical Role universe. It reimagines the classic mechanisms players know and love in a fresh, unexpected way, transforming this game into a whole new Codenames experience.

  • English
  • From 10 years old
  • less than 30mn
  • 2 to 4 players

37,95€

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  • Description
  • Technical sheet

Codenames - Critical Role Adventures

Description

Enter the world of Exandria, a land of infinite wonder and unexpected champions, and experience the Critical Role adventures through Codenames

The game is fully cooperative, with one player taking up the mantle of a game master (GM), ideally passing the role from player to player between missions (optional). The GM gives clues to their party members, leading them through perilous missions toward the final boss. Together, they can journey through three separate campaigns, each consisting of multiple branching missions. Every mission features its own goals, and rules that tweak the standard Codenames gameplay—requiring the GM and their party to adapt and think differently to overcome the challenges at hand.
The party chooses three out of seven iconic Critical Role characters to embark on the adventure. The base game introduces Vex (and Trinket), Percy, Grog, Jester, Nott, Dorian, and Fresh Cut Grass. Players can mix and match these heroes before every new campaign, as different combinations result in distinct gameplay styles.
Playable heroes have their own cardboard miniatures to be placed on the words during guessing. Each hero also comes with personalized abilities that unlock as players collect XP from successful missions, and they can equip items that can be purchased along the way. To track XP, HP, character progression, and items, every character has their own character sheet. And yes, there is a D20 included in the box, as characters must pass their own unique skill checks that determine how well (if at all) their abilities are executed.

Contents

200 double-sided cards (400 themed words)
40 double-sided key cards
1 GM screen (key card holder)
8 cardboard miniatures (with plastic stands)
25 item cards
21 covering tiles of various colors
1 D20
various cardboard tokens (health, XP, coins, and more)
7 different character sheets
3 campaign maps
campaign book
rulebook

Technical sheet

Description

Enter the world of Exandria, a land of infinite wonder and unexpected champions, and experience the Critical Role adventures through Codenames

The game is fully cooperative, with one player taking up the mantle of a game master (GM), ideally passing the role from player to player between missions (optional). The GM gives clues to their party members, leading them through perilous missions toward the final boss. Together, they can journey through three separate campaigns, each consisting of multiple branching missions. Every mission features its own goals, and rules that tweak the standard Codenames gameplay—requiring the GM and their party to adapt and think differently to overcome the challenges at hand.
The party chooses three out of seven iconic Critical Role characters to embark on the adventure. The base game introduces Vex (and Trinket), Percy, Grog, Jester, Nott, Dorian, and Fresh Cut Grass. Players can mix and match these heroes before every new campaign, as different combinations result in distinct gameplay styles.
Playable heroes have their own cardboard miniatures to be placed on the words during guessing. Each hero also comes with personalized abilities that unlock as players collect XP from successful missions, and they can equip items that can be purchased along the way. To track XP, HP, character progression, and items, every character has their own character sheet. And yes, there is a D20 included in the box, as characters must pass their own unique skill checks that determine how well (if at all) their abilities are executed.

Contents

200 double-sided cards (400 themed words)
40 double-sided key cards
1 GM screen (key card holder)
8 cardboard miniatures (with plastic stands)
25 item cards
21 covering tiles of various colors
1 D20
various cardboard tokens (health, XP, coins, and more)
7 different character sheets
3 campaign maps
campaign book
rulebook

Technical sheet

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