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Mighty Shot! - Extension Champions

Reference: DPG079

Mighty Shot! – Champions Expansion is the first expansion for the game Mighty Shot!

  • French
  • From 10 years old
  • 30mn to 1h
  • 2 to 4 players
Pre-order : Première quinzaine d'Octobre

32,50€

  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

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  • Description
  • Technical sheet
  • Related products

Mighty Shot! - Extension Champions

Description

An orc and a pirate enter the arena!

Two new champions are making their debut in the Mighty Shot arena: Tarkhan, the Orc of the Steppes, a master of the Earth-Shaker explosive powder, and Sélène, the Atlantean pirate Calmaride, who unleashes the devastating power of the oceans.

  • Arcane Strike phase: deal damage to the opposing champion. This damage equals the sum of the Arcane Strike values of the Territory squares occupied by your minions.

  • Action phase: use your Action tokens to move a minion, play a Champion card from your hand or activate your champion.

  • End-of-Turn Phase: Recharge all your Projectile tokens and restore your Action tokens. Discard as many cards from your hand as you wish, then draw cards until you have 4 cards in your hand. Finally, if there are no minions belonging to your champion in play, they lose 2 health points.

Requires the Mighty Shot core set.

Technical sheet

Description

An orc and a pirate enter the arena!

Two new champions are making their debut in the Mighty Shot arena: Tarkhan, the Orc of the Steppes, a master of the Earth-Shaker explosive powder, and Sélène, the Atlantean pirate Calmaride, who unleashes the devastating power of the oceans.

  • Arcane Strike phase: deal damage to the opposing champion. This damage equals the sum of the Arcane Strike values of the Territory squares occupied by your minions.

  • Action phase: use your Action tokens to move a minion, play a Champion card from your hand or activate your champion.

  • End-of-Turn Phase: Recharge all your Projectile tokens and restore your Action tokens. Discard as many cards from your hand as you wish, then draw cards until you have 4 cards in your hand. Finally, if there are no minions belonging to your champion in play, they lose 2 health points.

Requires the Mighty Shot core set.

Technical sheet

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