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Votes For Women

Reference: FRC-002

Votes for Women is a card game that covers the American women's suffrage movement from 1848 to 1920, until the ratification (or rejection) of the Nineteenth Amendment.
  • English
  • From 12 years old
  • 1 to 2h
  • 1 to 4 players

99,50€

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Votes For Women

Description

Dig deeper into history and maneuver through the critical choices suffragettes had to make to have a chance to secure an equal franchise for all and win the women's vote!

Votes for Women allows for competitive, cooperative and solo play, and cooperative and solo play against the "Oppobot".

To win, the suffragette player must get Congress to pass the proposed amendment, and then get three-quarters of the states (36 of the 48 states at the time) to ratify the amendment. The opposition player wins either by preventing Congress from passing the proposed amendment or by having 13 states reject the amendment.

The game lasts six rounds - one round consisting of drawing cards from the players' deck, bidding on strategy cards, and then six rounds of card play where a player can play a card for an event or discard a card to campaign, organize or lobby Congress. If Congress has proposed the amendment but neither 36 states have ratified it nor 13 states have rejected it, the game moves to a final vote.

Technical sheet

Videos

Présentation

Deludik

Description

Dig deeper into history and maneuver through the critical choices suffragettes had to make to have a chance to secure an equal franchise for all and win the women's vote!

Votes for Women allows for competitive, cooperative and solo play, and cooperative and solo play against the "Oppobot".

To win, the suffragette player must get Congress to pass the proposed amendment, and then get three-quarters of the states (36 of the 48 states at the time) to ratify the amendment. The opposition player wins either by preventing Congress from passing the proposed amendment or by having 13 states reject the amendment.

The game lasts six rounds - one round consisting of drawing cards from the players' deck, bidding on strategy cards, and then six rounds of card play where a player can play a card for an event or discard a card to campaign, organize or lobby Congress. If Congress has proposed the amendment but neither 36 states have ratified it nor 13 states have rejected it, the game moves to a final vote.

Technical sheet

Videos

Présentation

Deludik

Accessories

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