Once divided into Houses at the famous school of witchcraft and wizardry, players must get their teammates to guess the contents of as many cards as possible, within the time limit and in accordance with the rules.
Each House takes turns and has one minute to identify characters, creatures, objects or places, spells and potions, legendary scenes from the films, etc. in just three words, by drawing, miming, singing, or according to a constraint defined by players from other Houses.
Which House will win: Gryffindor, Hufflepuff, Ravenclaw, or Slytherin?
Soyez le premier à commenter ce jeu
Vous devez être identifié pour soumettre des avis.