Beneath Hallowed Halls, where friendship hides a crime
You are a close-knit group of students attending an elite university. Most of your time is spent drinking together, sharing secrets, and debating obscure intellectual passions. There is just one problem: one of you committed a murder. Now, the challenge is surviving the semester before suspicion closes in around the guilty party.
A dark academia roleplaying experience
Beneath Hallowed Halls embraces the themes and atmosphere of the dark academia genre, including obsessive scholarship, cult-like friendships, intellectual elitism, moral ambiguity, and dangerous secrets. The result is an emotionally charged roleplaying experience filled with intrigue and uncertainty.
Cooperation and betrayal
The game blends cooperative storytelling with player-versus-player tension. Characters must navigate shifting loyalties and hidden motives while deciding who deserves trust and who may become a threat. Every conversation could reveal new clues or deepen existing suspicions.
Powered by the Apocalypse with new mechanics
Built on the Powered by the Apocalypse framework created by Vincent Baker and Meguey Baker, the game introduces unique Loyalty and Suspicion trackers that reinforce the themes of trust, secrecy, and social deception.
Designed as a dramatic mini-campaign
The game is designed for 3 to 6 players and one Game Master, typically unfolding across 2 to 5 sessions. As the story progresses, relationships fray, secrets emerge, and the pressure steadily builds toward an unforgettable conclusion.