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Un Dernier Donjon pour la Route

Reference: LCDD

As leaders of their royal house, players build dungeons to welcome new inhabitants to their territory, thereby developing their sense of hospitality and, above all, powerful fiefdoms. The player with the largest fiefdoms surrounding their dungeons wins the game.
  • French
  • From 8 years old
  • less than 30mn
  • 2 to 4 players

15,00€

Sold and shipped by:

LUDOCOM GAMES

Your order will be shipped on 28/10/2026

  • Description
  • Technical sheet

Un Dernier Donjon pour la Route

Description

A fast-paced, strategic game set in a medieval fantasy world.

As leaders of their royal houses, players build dungeons to welcome new inhabitants to their territories, thereby developing their sense of hospitality and, above all, powerful fiefdoms. The player with the largest fiefdoms surrounding their dungeons wins the game.

“One Last Dungeon for the Road” is a tile-and-card-placement game focused on territory development. Players take a single mandatory action each turn, plus a few optional actions to secure the largest fiefdoms: building a dungeon or a bridge, placing a dragon or a knight, and making a secret bet on a fiefdom.

Components:
  • 43 cards,
  • 12 dungeons to assemble,
  • 4 wooden bridges,
  • 6 tokens,
  • 1 rulebook
Highlights:
  • A finely tuned placement and overlay mechanic.
  • Development, opportunism, and interaction!
  • A design duo at the top of their game!

Technical sheet

Description

A fast-paced, strategic game set in a medieval fantasy world.

As leaders of their royal houses, players build dungeons to welcome new inhabitants to their territories, thereby developing their sense of hospitality and, above all, powerful fiefdoms. The player with the largest fiefdoms surrounding their dungeons wins the game.

“One Last Dungeon for the Road” is a tile-and-card-placement game focused on territory development. Players take a single mandatory action each turn, plus a few optional actions to secure the largest fiefdoms: building a dungeon or a bridge, placing a dragon or a knight, and making a secret bet on a fiefdom.

Components:
  • 43 cards,
  • 12 dungeons to assemble,
  • 4 wooden bridges,
  • 6 tokens,
  • 1 rulebook
Highlights:
  • A finely tuned placement and overlay mechanic.
  • Development, opportunism, and interaction!
  • A design duo at the top of their game!

Technical sheet

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