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Ambar

Reference: P0419

Ambar is a tile-placement and stacking game for 2 to 4 players aged 7 and up, where players organize a museum collection of fossils in amber as coherently as possible.

  • English, Spanish, Portuguese
  • From 7 years old
  • less than 30mn
  • 2 to 4 players

32,95€

  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

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  • Description
  • Technical sheet

Ambar

Description

Ambar, a Tile-Placement Game by MEBO Games

Ambar is a tile-placement game designed by Nuno Santos for Portuguese publisher MEBO Games, illustrated by Robin Lagofun. Players take on the role of museum curators organizing a collection of fossils: dinosaurs, plants, marine animals, and insects trapped in amber. Its originality lies in its components, 96 semi-transparent acrylic pieces, and its stacking mechanic that requires players to arrange their collection in ascending order.

Setup and Gameplay

Each player has their own gallery space. On their turn, a player draws a fossil from the shared pool: if it isn't already in their gallery, they can add it while respecting ascending numerical order; otherwise, the fossil stays visible and available to other players. Pieces can be stacked, within a maximum height difference of two levels from neighboring stacks.

Win Conditions and End of Game

The game ends when a player fills their gallery or the shared pool runs out. Points are scored for matching fossil types grouped together, bonuses tied to numerical values, and avoiding repeated specimens. The player with the most coherent collection wins.

Technical sheet

Description

Ambar, a Tile-Placement Game by MEBO Games

Ambar is a tile-placement game designed by Nuno Santos for Portuguese publisher MEBO Games, illustrated by Robin Lagofun. Players take on the role of museum curators organizing a collection of fossils: dinosaurs, plants, marine animals, and insects trapped in amber. Its originality lies in its components, 96 semi-transparent acrylic pieces, and its stacking mechanic that requires players to arrange their collection in ascending order.

Setup and Gameplay

Each player has their own gallery space. On their turn, a player draws a fossil from the shared pool: if it isn't already in their gallery, they can add it while respecting ascending numerical order; otherwise, the fossil stays visible and available to other players. Pieces can be stacked, within a maximum height difference of two levels from neighboring stacks.

Win Conditions and End of Game

The game ends when a player fills their gallery or the shared pool runs out. Points are scored for matching fossil types grouped together, bonuses tied to numerical values, and avoiding repeated specimens. The player with the most coherent collection wins.

Technical sheet

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