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Cryptobiosis

Reference: GWG02

Cryptobiosis is a 22-page module for Mothership® 1E that pits your players against a vicious parasite hungry for new hosts, an unrelenting storm, and a rescue mission that risks becoming a bloodbath.
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  • Technical sheet

Cryptobiosis

Description

Cryptobiosis is a 22-page module for Mothership® 1E that pits your players against a vicious parasite hungry for new hosts, an unrelenting storm, and a rescue mission that risks becoming a bloodbath.

Against incredible odds, your players will be left to question how far they'll go to survive. Will they willingly give themselves to a parasite that could help them survive the lethal environment of a frozen planet? Or will they lean on their ingenuity and the luck of the dice to engineer a solution for a station crippled by a brutal storm?

Features :
  • A terrifying parasite that offers players a choice of trading away their free will for the ability to survive
  • Stat modifier cards to give players that become hosts to the parasite
  • A crew of fleshed-out NPCs that make reacting to your players' actions a breeze
  • An easy-to-navigate module perfect for both beginning and experienced wardens
  • Full letter-sized printable maps and a player name tri-fold
  • 22-page, half-letter zine that prints easily on 8.5x11" paper
  • Two-page, 5mm dot-grid section for warden notes

Technical sheet

Description

Cryptobiosis is a 22-page module for Mothership® 1E that pits your players against a vicious parasite hungry for new hosts, an unrelenting storm, and a rescue mission that risks becoming a bloodbath.

Against incredible odds, your players will be left to question how far they'll go to survive. Will they willingly give themselves to a parasite that could help them survive the lethal environment of a frozen planet? Or will they lean on their ingenuity and the luck of the dice to engineer a solution for a station crippled by a brutal storm?

Features :
  • A terrifying parasite that offers players a choice of trading away their free will for the ability to survive
  • Stat modifier cards to give players that become hosts to the parasite
  • A crew of fleshed-out NPCs that make reacting to your players' actions a breeze
  • An easy-to-navigate module perfect for both beginning and experienced wardens
  • Full letter-sized printable maps and a player name tri-fold
  • 22-page, half-letter zine that prints easily on 8.5x11" paper
  • Two-page, 5mm dot-grid section for warden notes

Technical sheet

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