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Ruins of Symbaroum - Game Master's Guide

FLFSYM019

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Ruins of Symbaroum - Game Master's Guide, is a 200-page, beautifully illustrated book that offers inspiration, guidelines and optional rules to help you design adventures and run game sessions in the world of Symbaroum using the 5th edition rules!
  • English

40,90 €

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Prepare and plan your adventures!

Let your players discover the secrets of Thistle Hold, Yndaros, and Karvosti, or develop your own adventure sites in the Symbaroum universe. Send characters into the forest of Davokar for treasure hunts, holy missions, or to establish an outpost, all while facing pre-planned or randomly generated challenges.

Determine the type of rewards to grant adventurers - whether it's traditional treasures, mystical artifacts, new feats, pacts with creatures or factions, or even a domain to rule.

The world of Symbaroum can be the setting for all sorts of adventures, and Ruins of Symbaroum - Game Master's Guide helps you make this world your own!

In this guide you will find:
  •     Detailed information about the capital city of Yndaros, the town of Thistle Hold, where the fortune hunters live, and Karvosti, the cliff of the High Chief and the Huldra.
  •     Guidelines and tables for playing adventures in the underworld, the celestial world and the spirit world.
  •     Advanced rules for Davokar Forest expeditions, for use when designing or randomly creating exciting treasure hunts, exploration trips, and other types of wilderness adventures.
  •     Informed instructions and guidelines for designing epic game worlds, adventures, and campaigns.
  •     A chapter on how to make in-game rewards more interesting and suitable for different types of players, including twenty-seven mystical artifacts, each with its own adventure configuration.
  •     A long list of optional rules, including advanced traps, troop play, ceremonial magic, domain management, pitched battles, pact making, social challenges, etc.
  •     The one-shot adventure "The Night of the Scourge", which takes place at the edge of Davokar Forest, as an example of how adventure settings can be used in Symbaroum.
Theme(s) MedievalFantastic
Language(s) English
Author(s) Mattias JohnssonJacob RodgersMattias lilja
Artist Gustaf EkelundDan AlgstrandMartin GripTobias Tranell
Number of pages 200
Book cover Hardcover
System 5E Compatible
Editor Free League

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