Automobile is a strategic economic board game designed by Martin Wallace.
Players take the roles of early 20th-century car manufacturers. They develop their businesses, manage production, invest in technology, and sell cars to become the market leader.
Objective of the Game
The goal is to become the most successful player by:
- Building and optimizing factories
- Producing and selling automobiles
- Investing in research and development
- Efficiently managing production and finances
Every decision impacts market performance and interaction with other players. The game emphasizes strategic planning, economic management, and intelligent competition.
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