Explore all our board games! Right here

Explore all our board games! Right here

Eter

Reference: SMA-ETER

ETER is a two-player card game in which you duel in a changing arena. Easily understood rules and simplicity of gameplay are deceptive, because the game requires a lot of cunning from you to outwit your opponent and thinking on many levels at the same time.
  • English
  • From 7 years old
  • less than 30mn
  • 2 players

17,95€

  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

  • Your order will be shipped with care

  • Secure payment

  • Description
  • Technical sheet

Eter

Description

Logic game with a pinch of magic

A two-player card game of dueling mages. Each player gets a symmetrical deck of cards with values from 1 to 4 which symbolize the troops of magic minions he has created. Players take turns laying down their chosen cards to form a line of 3 or 4 (depending on the mode of play). They must follow several rules when doing so:
  • Stronger cards can cover weaker cards
  • The playing field is created as more cards are dealt
Additionally, players can use:
  • Power cards - at the beginning of each turn two powers are laid out on the table and available for each player to play instead of making their move
  • Illusion spell - once per battle a player can draw a face down card, the opponent doesn't know if he can draw it or not, if he tries to draw a card of lesser or equal value he will only lose his card
  • Explosion - if any player fills the playing field by laying down 2 full lines of cards, an explosion occurs which discards certain cards laid out on the table
When one of the players wins the clash by laying down a line, the effect of this victory is marked on the board (in the place where the last card was laid down). The board is a reflection of the playing field, if one player wins by making a line on the board he wins the whole game , or if he has the lead after 5 rounds of play.
In addition before the game each player chooses his mage, each player has a unique and very powerful ability which can be used only once per game.

Technical sheet

Description

Logic game with a pinch of magic

A two-player card game of dueling mages. Each player gets a symmetrical deck of cards with values from 1 to 4 which symbolize the troops of magic minions he has created. Players take turns laying down their chosen cards to form a line of 3 or 4 (depending on the mode of play). They must follow several rules when doing so:
  • Stronger cards can cover weaker cards
  • The playing field is created as more cards are dealt
Additionally, players can use:
  • Power cards - at the beginning of each turn two powers are laid out on the table and available for each player to play instead of making their move
  • Illusion spell - once per battle a player can draw a face down card, the opponent doesn't know if he can draw it or not, if he tries to draw a card of lesser or equal value he will only lose his card
  • Explosion - if any player fills the playing field by laying down 2 full lines of cards, an explosion occurs which discards certain cards laid out on the table
When one of the players wins the clash by laying down a line, the effect of this victory is marked on the board (in the place where the last card was laid down). The board is a reflection of the playing field, if one player wins by making a line on the board he wins the whole game , or if he has the lead after 5 rounds of play.
In addition before the game each player chooses his mage, each player has a unique and very powerful ability which can be used only once per game.

Technical sheet

Congratulations
Your product has been added to the cart.
My cart
( items)
( item)
( items)
( item)
Add wish list

Select the list of your choice

You must be logged in to edit your wish lists.

Log in