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Reference: STEF1894
In XOK, you want to connect ten of your fish and sharks, but your opponent also has sharks and will use them to eliminate your fish.
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On each turn, you can either place two fish on the board on adjacent empty spaces, or place a shark.
Sharks come in two sizes, small and large, and you can place a shark either directly on an opponent's fish, or next to one or more of your opponent's fish.
When you place a small shark, it eats the fish in front of its mouth; when you place a large shark, it eats every fish in front of its two mouths (yes, two!). (Yes, two!) What's more, if you place a shark on a fish, it eats that fish as well as 1 or 2 adjacent fish. A shark must eat at least one fish, and any fish eaten are returned to their owner and can be replaced later.
The first player to collect ten of his fish and sharks wins. If a player can't take a turn, play stops and the player with the largest group wins, with the number of sharks in these groups breaking the tie.
Xok contents :
On each turn, you can either place two fish on the board on adjacent empty spaces, or place a shark.
Sharks come in two sizes, small and large, and you can place a shark either directly on an opponent's fish, or next to one or more of your opponent's fish.
When you place a small shark, it eats the fish in front of its mouth; when you place a large shark, it eats every fish in front of its two mouths (yes, two!). (Yes, two!) What's more, if you place a shark on a fish, it eats that fish as well as 1 or 2 adjacent fish. A shark must eat at least one fish, and any fish eaten are returned to their owner and can be replaced later.
The first player to collect ten of his fish and sharks wins. If a player can't take a turn, play stops and the player with the largest group wins, with the number of sharks in these groups breaking the tie.
Xok contents :