flag_enflag_fricon_affiliationicon_cardsicon_charactersicon_chequeicon_coeuricon_compteicon_diceicon_discordicon_discounticon_facebookicon_figurineicon_filtericon_gifticon_helmeticon_instagramicon_lightningicon_meeple_circleicon_meepleicon_meeplesicon_megaphoneicon_opinion-bubbleicon_pandaicon_paniericon_pen-brushicon_percenticon_playicon_postmanicon_ribbonicon_rocketicon_rssicon_sherifficon_smiley-negativeicon_smiley-positiveicon_sorticon_staricon_swordsicon_tankicon_threadsicon_thumbsicon_tiktokicon_top-gamesicon_towericon_twitchicon_twittericon_videoicon_wishlisticon_blueskyicon_youtubeillus_bankwireillus_bubbleillus_cashondeliveryillus_cb_paypalillus_CBillus_chequeillus_rating-starslogo_paypallogo_philibert_noel_bonnetlogo_philibert_noel_tabletlogo_philibert_noellogo_philibertlogo_ukoo

Smitten 2

STM651

New

Create two perfect panorama grids using limited communication.

  • English
  • From 14 years old
  • less than 30mn
  • 2 player(s)

9,95 €

Shipping from 1.95€ - Free from 60€ (metropolitan France)

Add to a list:

Wishlists

Smitten 2 is a cooperative micro-game for 1-2 players

The 9 new cards in this standalone sequel are designed by Ryan S. Davis. In Smitten 2, players work cooperatively with limited information/communication to complete two identical 3×3 grids of cards, each inspired by Stonemaier games released since the original Smitten and illustrated by The Mico. There are multiple difficulty levels and separate modes for solo and 2-player games.
Smitten's core design was inspired by comic book cards from Jamey’s youth, specifically a set where various cards formed a cohesive 9-card panorama image. In trying to complete two of these images in Smitten, there is no set turn order; rather, players indicate a preference to play or not play a card. The played card has instructions for the other player to place a card, which they must do or the game instantly ends.

Product Family

*See our Shipping Conditions