Duel of Meloch combines two existing games: Scythe and Expeditions.
One player uses the rules and components from Scythe (including a new faction and a new player board available here), while the other player uses the rules from Expeditions (including a new mech, a new character, and a new companion). The duel takes place in a confined space on a new double-sided map with only 10 locations and 2 lakes: every turn is therefore crucial. All existing Scythe factions and game mats (as well as most Encounter cards), along with all existing Expeditions mechs, characters, and companions (as well as most Discovery cards), are compatible with Duel of Meloch. Similarly, the components of Duel of Meloch are compatible with Scythe and Expeditions.