Explore all our board games! Right here

Explore all our board games! Right here

Mrs Thatcher's War: The Falklands, 1982

Reference: WDG-MTW

Not designed as a detailed simulation, this fun and challenging game illustrates the general strategic course of the 1982 Falklands War between Britain and Argentina, and highlights important historical themes.
  • English
  • From 14 years old
  • 3 to 4h
  • 1 player

62,50€

  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

  • Your order will be shipped with care

  • Secure payment

  • Description
  • Technical sheet

Mrs Thatcher's War: The Falklands, 1982

Description

Not designed as a detailed simulation, this fun and challenging game illustrates the general strategic course of the 1982 Falklands War between Britain and Argentina, and highlights important historical themes.

It is two games in one: a naval/air game (whose mechanics are based on the author's "Don't Tread On Me" system, but using ships and aircraft instead of armies!) in which the British Player fights against the game system's Argentine "A.I." to establish control of the skies; and a ground game (modeled after the game system featured in the author's "Mound Builders" and "The First Jihad") in which the British Player takes advantage of his air superiority to fight and 'yomp' his ground troops across East Falkland to final victory -- or defeat -- in the hills around Stanley.

The game features all the historical chrome for which this design team is so well known, including Exocet missiles, Falkland Islander civilian resistance, diplomatic shuttles, covert Soviet aid, SAS guerilla missions, Chilean intervention, US assistance, the Gurkhas, helicopters, "ace" pilots, and even the Pope!

Contents:

  • 11" x 17" colour East Falkland Map
  • 8.5" x 11" colour Map of the South Atlantic
  • 8.5" x 11" colour Charts and Tables sheet
  • 8.5" x 11" black/white Player Aid Card
  • One sheet of 88 two-sided colour playing pieces
  • 16-page full colour rules booklet

Technical sheet

Description

Not designed as a detailed simulation, this fun and challenging game illustrates the general strategic course of the 1982 Falklands War between Britain and Argentina, and highlights important historical themes.

It is two games in one: a naval/air game (whose mechanics are based on the author's "Don't Tread On Me" system, but using ships and aircraft instead of armies!) in which the British Player fights against the game system's Argentine "A.I." to establish control of the skies; and a ground game (modeled after the game system featured in the author's "Mound Builders" and "The First Jihad") in which the British Player takes advantage of his air superiority to fight and 'yomp' his ground troops across East Falkland to final victory -- or defeat -- in the hills around Stanley.

The game features all the historical chrome for which this design team is so well known, including Exocet missiles, Falkland Islander civilian resistance, diplomatic shuttles, covert Soviet aid, SAS guerilla missions, Chilean intervention, US assistance, the Gurkhas, helicopters, "ace" pilots, and even the Pope!

Contents:

  • 11" x 17" colour East Falkland Map
  • 8.5" x 11" colour Map of the South Atlantic
  • 8.5" x 11" colour Charts and Tables sheet
  • 8.5" x 11" black/white Player Aid Card
  • One sheet of 88 two-sided colour playing pieces
  • 16-page full colour rules booklet

Technical sheet

Congratulations
Your product has been added to the cart.
My cart
( items)
( item)
( items)
( item)
Add wish list

Select the list of your choice

You must be logged in to edit your wish lists.

Log in