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Skull Tales: Ô Capitaine, Mon Capitaine !

Reference: ZAC061BFR

Skull Tales: O Captain, My Captain! is an expansion for Skull Tales. It includes 45 new cards, 14 tokens, and exciting new rules for your Skull Tales games.

  • French
  • From 14 years old
  • 2 to 3h
  • 1 to 5 players

17,90€

  • Shipping costs from €1.95 - Free shipping on orders over €60 (metropolitan France)

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  • Description
  • Technical sheet
  • Related products

Skull Tales: Ô Capitaine, Mon Capitaine !

Description

An expansion for Skull Tales!

O Captain! My Captain! The time has come. It’s time to take command of your crew and set sail in search of trading ports. Boldly engage in smuggling, transport passengers to rake in profits, develop your Allies’ skills through Jobs, and use Strategies to take on your enemies.

This expansion introduces new Job and Strategy cards. Job cards are missions assigned to an Ally to give them new responsibilities within the crew (during the Port and Voyage Phases). In the Adventure Phase, Strategy cards allow an Ally to follow orders that enhance their abilities: they can move more spaces, defend themselves better, and even perform new actions.

Strategy cards are used during the Adventure Phase. Your Pirate can activate a Strategy if you share the same tile as an Ally you control, or if you have Line of Sight to them.

Activating a Strategy costs nothing. To use it, follow the instructions on the card, provided you meet the specified conditions. These cards can be played during different rounds; each one specifies exactly when it can be activated.

The core game is required to play this expansion.

Technical sheet

Description

An expansion for Skull Tales!

O Captain! My Captain! The time has come. It’s time to take command of your crew and set sail in search of trading ports. Boldly engage in smuggling, transport passengers to rake in profits, develop your Allies’ skills through Jobs, and use Strategies to take on your enemies.

This expansion introduces new Job and Strategy cards. Job cards are missions assigned to an Ally to give them new responsibilities within the crew (during the Port and Voyage Phases). In the Adventure Phase, Strategy cards allow an Ally to follow orders that enhance their abilities: they can move more spaces, defend themselves better, and even perform new actions.

Strategy cards are used during the Adventure Phase. Your Pirate can activate a Strategy if you share the same tile as an Ally you control, or if you have Line of Sight to them.

Activating a Strategy costs nothing. To use it, follow the instructions on the card, provided you meet the specified conditions. These cards can be played during different rounds; each one specifies exactly when it can be activated.

The core game is required to play this expansion.

Technical sheet

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