Science Day is fast approaching!
You, the brightest minds of this generation, will be competing in ingenuity to tinker with the most original and powerful gadget in your craft lab! Will you be able to master the four energies and build the combos that will win you first prize in this scientific competition?
You'll draw energy from the dispenser to power inventions of all kinds, and you'll compete against your opponents in a race for victory points to win the Science Festival Grand Prize!
With each new game of Gizmos, you'll design new inventions, each one more wacky than the last, but most importantly, you'll learn how to combine their devastating effects!
This second edition contains a plastic dispenser.