Thought space was full of horror? Try being trapped 70 metres underwater. On your own. In the dark.
Thousand Empty Light is a psychedelic-xerox adventure zine that brings solo play to Mothership RPG. Written throughout as an in-game corporate document, the zine takes the core game’s rules and builds a procedure for playing single handedly. It is a 40 page survival horror adventure, short story and universal solo toolkit all wrapped up into one.
The adventure casts the player in the role of a lamplighter hired by the HAZMOS service corporation. Their job? Enter an abandoned underwater tunnel on an uninhabited planet alone and restore power and light to each section. As they proceed, the player will discover that things aren’t quite what they seem.
Thousand Empty Light features a d50 table of safety signs for determining narrative detail, inspired by the ‘semiotic standard’ created for the 1979 Alien movie. This is designed to be useful as a solo oracle for Mothership and other sci-fi games generally.
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