A sci-fi war, on a solar-system scale
Undaunted 2200: Revolution shifts the series from historical WWII battles to a futuristic conflict, in 2205, pitting the Lunar Frontier Authority against a resistance movement known as the Breakers. A standalone game requiring no previous entries, it features tactical combat blending ground-based mechs and aerial fighters, in a "combined arms" approach where players must manage both the surface and the sky.
A tactical deck-builder with branching narrative
Undaunted 2200: Revolution combines the mech combat of Undaunted: Callisto with the aerial dogfighting mechanics of Undaunted: Battle of Britain, designed as a compilation of the series' best ideas. The game offers four-scenario narrative arcs, where choices and outcomes affect subsequent missions, for a total of 15 scenarios playable as branching campaigns or standalone quick battles.
New terrain types and overlays affect line of sight and mobility differently for ground and air units, while the two factions feature asymmetric decks and units requiring distinct tactical approaches.