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A wargame is a simulation that recreates a conflict or battle that actually took place, or sometimes an alternate-history scenario based on plausible premises. Unlike a traditional board game, where the theme serves mainly as a backdrop, a wargame is... A wargame is a simulation that recreates a conflict or battle that actually took place, or sometimes... Read more
1577 products
English From 14 years old 3 to 4h 1 to 2 players
79,95€
Vendu par Philibert
French, English
49,95€
Vendu par Philibert
17,95€
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French From 14 years old 1 to 2h 2 players
42,90€
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English From 14 years old 2 to 3h 1 to 2 players
89,95€
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English From 14 years old 3 to 4h 1 to 2 players
64,95€
Vendu par Philibert
Close Quarter Battles - Waterloo - Companion Book
English
49,95€
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Close Quarter Battles - Waterloo
English From 14 years old 2 to 3h 1 to 2 players
129,95€
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Close Quarter Battles - Waterloo - Core Rules Book
English
49,95€
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Close Quarter Battles - Waterloo - Premium Canvas Maps
59,95€
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Point Blank: Winter Victory Expansion Point Blank
English From 14 years old 1 to 2h 1 to 4 players
64,95€
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Nations At War: Desert Heat 2nd Edition
English From 14 years old 30mn to 1h 2 players
Nations At War: Desert Heat 2nd Edition brings the fast-paced, platoon-level tactical combat of World War II’s North African Campaign to life.
61,95€
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English From 14 years old 1 to 3 players
14,95€
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English From 14 years old 2 to 3h 2 players
19,95€
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English From 14 years old 3 to 4h 2 players
24,95€
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English from 13 years 1 to 2h 1 to 2 players
19,95€
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2GM Tactics - Total War Expansion
English From 14 years old 1 to 2h 1 to 4 players
19,95€
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Les Aigles de Napoléon en péninsule
From 14 years old 1 to 2 players
15,00€
Vendu par Philibert
From 14 years old
25,00€
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Strategy & Tactics Quarterly 31 - Rosecrans versus Bragg
English
19,95€
Vendu par Philibert
Les Aigles de Napoléon en péninsule
French From 14 years old 30mn to 1h 1 to 2 players
31,90€
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La Bataille de Preussisch-Eylau Third Edition
English From 14 years old 4h and more 2 players
147,50€
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Strategy & Tactics Quarterly 30 - Mediterranean Campaign 1940–1941
English
19,95€
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Strategy & Tactics 355 - 11 Days War
English From 14 years old
49,95€
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Strategy & Tactics Quarterly - Barbarossa: Germany's Assault on the Soviet Union
English
19,95€
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Battles In The East Volume 3 - Battle for Pomerania and Drive to the Sea
English From 14 years old
109,95€
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English From 14 years old 1 to 2h 1 to 2 players
29,95€
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English From 14 years old 1 to 2h 1 to 2 players
114,95€
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Fulcrum Leader - Expansion 3 – Warsaw pact
English From 14 years old
39,95€
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Fulcrum Leader - Expansion 6 – Northwestern Edge
English From 14 years old 1 player
39,95€
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Fulcrum Leader - Expansion 5 – Warsaw Pact Southern Group of Forces
English From 14 years old 1 player
39,95€
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Fulcrum Leader - Expansion 7 – Far East
English From 14 years old 1 player
39,95€
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Eagle Leader - Expansion 8 – Japan Air Self-Defense Force
English From 14 years old 1 player
39,95€
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Eagle Leader - Expansion 5 – Minor NATO
English From 14 years old 1 player
39,95€
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Eagle Leader - Expansion 6 – Aces
English From 14 years old 1 player
39,95€
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Eagle Leader - Expansion 3 – Italian Air Force
English From 14 years old 2 players
39,95€
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Pocket Battle Game - Guarding the Land
English From 14 years old
2,25€
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English From 14 years old 30mn to 1h 2 players
54,95€
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2GM Tactics - France Expansion
English From 14 years old 1 to 2h 1 to 2 players
19,95€
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Battles In The East Volume 4 : Mius River and Vitebsk
English From 14 years old 2 to 3h 1 to 2 players
99,95€
Vendu par Philibert
French, English, German, ... From 14 years old less than 30mn 2 players
28,50€
Vendu par Philibert
English From 14 years old 30mn to 1h 2 players
32,50€
Vendu par Philibert
English From 14 years old 1 player
28,50€
Vendu par Philibert
English, Polish From 14 years old 1 to 2h 2 players
65,95€
Vendu par Philibert
English From 14 years old 1 player
62,95€
Vendu par Philibert
A wargame is a simulation that recreates a conflict or battle that actually took place, or sometimes an alternate-history scenario based on plausible premises. Unlike a traditional board game, where the theme serves mainly as a backdrop, a wargame is based on a map, units differentiated by their role (infantry, armoured vehicles, artillery, ships) and rules that model real-world factors: terrain, logistics, morale, etc. This rigour sets it apart from games with a military theme but abstract mechanics, such as Risk, where combat boils down to a roll of the dice without taking the context into account. Titles such as Axis & Allies straddle the line between the two worlds: more detailed than a standard board game, yet simplified compared to a highly specialised wargame. The genre features several publishers renowned for the rigour of their simulations, including GMT Games, Avalon Hill, Multi-Man Publishing and Compass Games.
Playing a wargame allows you to engage with a conflict actively rather than merely as a historical account. Players make strategic or tactical decisions and can explore alternatives to those taken by real-life military leaders, which gives the game a reflective dimension regarding the unfolding of events. Fans of the genre appreciate the depth of the rules, the need to anticipate the consequences of every decision, and the fidelity to the constraints of the period being simulated: supply lines, weather and military doctrine. Historical wargames appeal both to history enthusiasts wishing to deepen their knowledge and to players seeking demanding strategic challenges, with a single game session potentially lasting several hours or even spanning multiple sessions.
The richness of the genre also lies in the breadth of periods covered. Our catalogue allows you to explore the entire spectrum of military history: Antiquity, the Middle Ages, the Renaissance, the 17th and 18th centuries, the 19th century, the First World War, the Second World War and modern warfare. Some games also feature imaginary conflicts, set in science-fiction or fantasy worlds, applying the same simulation principles to fictional battles. This diversity means every player can find a period that particularly interests them, whether it be ancient phalanxes, Napoleonic cavalry charges or Second World War armoured vehicles.
Philibert’s catalogue includes both flagship series and more niche titles. Among the must-haves are Advanced Squad Leader (ASL), the benchmark for tactical combat in the Second World War, Axis & Allies, Commands & Colors and its family-friendly version Mémoire 44, as well as Panzer Grenadier and Conflict of Heroes. Alongside these widely recognised titles, the catalogue offers more specialised games, designed for experienced players or focusing on specific themes: Der Weltkrieg, La Bataille, Lace Wars, Great Statesmen, COIN, Wing Leader, Next War and Warfighter. For those new to the genre, Mémoire 44, Axis & Allies or the Folio and Mini series from Decision Games are excellent starting points, thanks to their accessible rules and shorter games.