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Wargames

A wargame is a simulation that recreates a conflict or battle that actually took place, or sometimes an alternate-history scenario based on plausible premises. Unlike a traditional board game, where the theme serves mainly as a backdrop, a wargame is... A wargame is a simulation that recreates a conflict or battle that actually took place, or sometimes... Read more

1577 products

Take Cover!

English From 14 years old 2 players

This is a fast playing World War II card game for two players. Each player controls a squad of German or Russian soldiers. Gamers should be able to play several battles over a one hour lunch!!!

Blood of Lions: The Somme

English From 14 years old 1 player

Refight the battle of the Somme in July 1916 on the British side.

South Mountain 1862

English From 14 years old 2 to 3h 1 to 2 players

South Mountain 1862 is a hex-based wargame about the Battle of South Mountain in 1862.

Aces High

English From 14 years old 2 to 4 players

The WW1 in the air (1916-1918)

Co-Ops

English From 14 years old 1 to 2h 1 to 4 players

In Co-Ops, each player takes command of an infantry section, a tank section, or a helicopter squadron of the French army, and you must all cooperate to win the battle against armed terrorist groups; close coordination between the different weapons is the key to victory.

Corunna 1809: Moore vs. Soult

English From 14 years old 4h and more 2 players

Meanwhile, Moore brought up the two battalions of the 1st Guards and launched one battalion in an attack on the French centre. As the Guards advanced, the 42nd Highlanders began to withdraw, compelling Moore to lead them back into the line in person.

A Full Measure of Devotion: the Gettysburg Campaign 1863

English From 14 years old 4h and more 2 players

“A Full Measure of Devotion” is a two-player wargame enabling players to recreate the “Gettysburg Campaign” of the Summer of 1863.

Crete, 20 – 22nd May 1941

English From 14 years old 4h and more 2 players

The game portraits struggle between invading German forces and Allied defenders of Greek island Crete in May 1941.

Fourteen Days in June: the Waterloo Campaign

English From 14 years old 4h and more 2 players

Armies movements before battle of Waterloo in 1815.

Time of Wars: Eastern Europe 1590 – 1660

English From 14 years old 4h and more 2 to 5 players

Multiplayer card driven game. The fate of Eastern Europe is in your hands!
Red Price

Talon - 3rd printing

English From 14 years old

Space combat by ship to ship. Competitive or solo.
Red Price

Barbarossa: Army Group North, 1941 2nd Edition

English From 14 years old 2 to 3h 1 to 4 players

A wargame about Barbarossa operation.
5/5

Space Empires 4X - All Good Things

English From 14 years old 2 to 3h 1 to 4 players

Space Empires: All Good Things is the Third and Final Expansion in the Space Empires series. It is designed to complete the game and add even more replayability and options.
5/5

Space Empires 4X - 5th Printing

English From 14 years old 2 to 3h 1 to 4 players

This 5th Printing includes a 3" box with new cover art. The game is otherwise identical to the 4th Printing, except that we have corrected all known errata.
5/5

Space Empires 4X - Replicators, 2nd Printing

English From 14 years old

Space Empires: Replicators is the Second Expansion in the Space Empires series. It adds a number of cool features to the Space Empires base game. It was designed to add decisions and some extra replay-ability without adding time to the game.

War and Peace - Update Kit 7th Edition

English

This upgrade kit allows you to convert your copy of War & Peace from the 6th to the 7th edition.

War and Peace 7th Edition

English From 14 years old 3 to 4h 2 to 5 players

The 7th edition full reprint.

Campaign Commander Volume 2 : Coral Sea

English From 10 years old 2 to 3h 2 players

Coral Sea simulates the 1942-43 New Guinea-Solomons campaign at operational scale.

An Impossible War

English From 14 years old 4h and more 2 players

An Impossible War is a block and card wargame simulating the First Carlist War that shook Spain.
Flash sales : 3d 22h 46m 56s
4/5

La Guerre de Cent Ans

French From 12 years old 2 to 3h 2 to 4 players

The Hundred Years' War is designed for 2 to 4 players: with 4 players, each player takes control of one faction; with 2 players, each player takes control of both factions on the same side; with 3 players, one player takes control of both factions on one side, while the remaining players each take control of one faction on the other side.

47,96€

59,95€

Vendu par Philibert

Blue & Gray Deluxe Edition

English from 13 years 1 to 2h 2 players

Blue & Gray Deluxe Edition brings together the eight original games from the SPI Blue & Gray I and Blue & Gray II quadrigames. These battles are among the most important of the American Civil War: Shiloh, Antietam, Fredericksburg, Chancellorsville (Hooker & Lee), Gettysburg (Cemetery Hill), Chickamauga, Chattanooga, and the Battle of the Wilderness.

Warfighter Modern Upgrade Kit

English

Warfighter Modern Upgrade Kit: This has upgrade content for Edition 1, 2, and 3 of Warfighter Modern. This is not needed if you have Edition 4.
Red Price

Quartermaster General: South Front

English From 14 years old 1 to 2h 2 players

From the Mediterranean campaigns to the Allied advance in Italy, this game brings the WWII Southern Front to life in a fast, card-driven game for two players, offering intense strategic challenges.
5/5

Les Aigles - Set de figurines

Set of 78 collectible miniatures in 10mm scale, perfect for the game.

Colonial 1700-1800

English From 14 years old 1 to 2h 1 to 5 players

Colonial 1700-1800 is a strategic card game for 1 to 5 players that recreates the struggle between the European powers to preserve their colonial empires in the 18th century.
Red Price

VaeVictis 182

French From 14 years old

French magazine about wargames.

Breizh 1341

English From 14 years old 30mn to 1h 2 players

Breizh 1341 is a two-player clash game, with one player leading the Franco-Bretons of Charles de Blois and the other commanding the Anglo-Bretons of John of Montfort, in the struggle for the crown of Brittany.

Rex Britannorum

English From 14 years old 1 to 2h 1 to 3 players

Rex Britannorum is a strategy and placement game playable solo, with 2, or with 3 players. Victory is achieved by occupying roads and cities across the different regions of Britannia represented on the game board. In addition, each player has two personal objectives to complete, which grant extra victory points.

ASL - Drop Zone Chef-Du-Pont

English From 14 years old

An ASL historical module.

Axis & Allies: Stalingrad

English From 14 years old 4h and more 2 players

Command the German or the Soviet Forces and fight in the famous city of Stalingrad!

Imperial Stars II Legacy

English From 14 years old 1 to 2h 1 to 2 players

Players compete in a deluxification of the epic Chris Taylor 4x space combat game. Includes all expansions. 2 players. Under 2 hours.
5/5

The Epic Battle of Alesia

English From 14 years old 4h and more 1 to 4 players

An epic board game on the Battle of Alesia between Rome and Gaul. Based on concepts from the Avalon Hill game.

Hastenbeck 1757 - SYW Battle System

French From 14 years old 1 to 4 players

Hastenbeck 1757, the fourth game in the "SYWBS" series, simulates the battle fought on the 26th of July 1757 in Lower Saxony (Hanover) during the Seven Years War.

Hastenbeck 1757 - SYW Battle System

English From 14 years old 1 to 4 players

Hastenbeck 1757, the fourth game in the "SYWBS" series, simulates the battle fought on the 26th of July 1757 in Lower Saxony (Hanover) during the Seven Years War.

WWII Commander: Volume Two – Market Garden

English From 14 years old 2 to 3h 1 to 2 players

WWII Commander, Volume Two: Market-Garden is the second in a series of fast two-player area-based games on key campaigns of the Second World War.
Red Price

World at War 103 - Battle of Finland

English From 14 years old

World at War, Issue #103 - Game Edition.

Red Dragon Green Crescent Deluxe Edition

English From 14 years old 4h and more 2 players

Red Dragon Green Crescent Deluxe Edition is a strategic-level simulation of hypothetical future conflicts in and around East Asia, the Indian Ocean, and the Middle East.

2GM Tactics - Italy expansion (2ª ed)

English From 14 years old 1 to 2h 1 to 2 players

Each box includes a nation that participated in WWII with new unit cards, support cards, generals and terrain cards. A copy of the 2GM TWG game is required to play the expansions.

2GM Tactics - United Kingdom expansion (2ª ed)

English From 14 years old 1 to 2h 1 to 2 players

Each box includes a nation that participated in WWII with new unit cards, support cards, generals and terrain cards. A copy of the 2GM TWG game is required to play the expansions.

2GM Tactics - USSR expansion (2ª ed)

English From 14 years old 1 to 2h 1 to 2 players

Each box includes a nation that participated in WWII with new unit cards, support cards, generals and terrain cards. A copy of the 2GM TWG game is required to play the expansions.

2GM Tactics - Germany reinforcements exp (2ª ed)

English From 14 years old 1 to 2h 1 to 2 players

Each box includes a nation that participated in WWII with new unit cards, support cards, generals and terrain cards. A copy of the 2GM TWG game is required to play the expansions.

Colonial 1700-1800 - Big Box

English From 14 years old 1 to 2h 1 to 5 players

Colonial 1700-1800 is a strategic card game that recreates the struggle between the European powers to preserve their colonial empires in the 18th century.

Pack de 3 planches de pions pour Oppidum

Set of 3 Oppidum counter sheets.

The Spring

Extra map for Oppidum.

Warfighter Chtorr - Expansion No. 2 Gallup New Mexico

English From 14 years old 1 to 2h 1 to 6 players

A Warfighter Chtorr expansion.

Black Skin Black Shirt: Ethiopia vs Fascist Italy 1935-1937

English From 14 years old 1 to 2h 1 player

Defend Ethopia from Fascist Italy's 1935 invasion.

Off the Line: Expansion 1 - The British

English From 14 years old 3 to 4h 1 to 2 players

Expand your horizons in Off the Line's first expansion pack. Experience World War II from the eyes of the British and Commonwealth forces.
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The Wargame: definition and how it differs from a traditional board game

A wargame is a simulation that recreates a conflict or battle that actually took place, or sometimes an alternate-history scenario based on plausible premises. Unlike a traditional board game, where the theme serves mainly as a backdrop, a wargame is based on a map, units differentiated by their role (infantry, armoured vehicles, artillery, ships) and rules that model real-world factors: terrain, logistics, morale, etc. This rigour sets it apart from games with a military theme but abstract mechanics, such as Risk, where combat boils down to a roll of the dice without taking the context into account. Titles such as Axis & Allies straddle the line between the two worlds: more detailed than a standard board game, yet simplified compared to a highly specialised wargame. The genre features several publishers renowned for the rigour of their simulations, including GMT Games, Avalon Hill, Multi-Man Publishing and Compass Games.

Why play a historical game?

Playing a wargame allows you to engage with a conflict actively rather than merely as a historical account. Players make strategic or tactical decisions and can explore alternatives to those taken by real-life military leaders, which gives the game a reflective dimension regarding the unfolding of events. Fans of the genre appreciate the depth of the rules, the need to anticipate the consequences of every decision, and the fidelity to the constraints of the period being simulated: supply lines, weather and military doctrine. Historical wargames appeal both to history enthusiasts wishing to deepen their knowledge and to players seeking demanding strategic challenges, with a single game session potentially lasting several hours or even spanning multiple sessions.

Wargames for all historical periods

The richness of the genre also lies in the breadth of periods covered. Our catalogue allows you to explore the entire spectrum of military history: Antiquity, the Middle Ages, the Renaissance, the 17th and 18th centuries, the 19th century, the First World War, the Second World War and modern warfare. Some games also feature imaginary conflicts, set in science-fiction or fantasy worlds, applying the same simulation principles to fictional battles. This diversity means every player can find a period that particularly interests them, whether it be ancient phalanxes, Napoleonic cavalry charges or Second World War armoured vehicles.

From major series to niche titles

Philibert’s catalogue includes both flagship series and more niche titles. Among the must-haves are Advanced Squad Leader (ASL), the benchmark for tactical combat in the Second World War, Axis & Allies, Commands & Colors and its family-friendly version Mémoire 44, as well as Panzer Grenadier and Conflict of Heroes. Alongside these widely recognised titles, the catalogue offers more specialised games, designed for experienced players or focusing on specific themes: Der Weltkrieg, La Bataille, Lace Wars, Great Statesmen, COIN, Wing Leader, Next War and Warfighter. For those new to the genre, Mémoire 44, Axis & Allies or the Folio and Mini series from Decision Games are excellent starting points, thanks to their accessible rules and shorter games.

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