Since time immemorial, the four great peoples of the Lowlands have been fighting to take over the Eternal Mountains. After yet another battle, the great wise men realized that none of them would win by blood.
They met and decided that rather than tearing each other apart with rage and bestiality, conflicts would be resolved with agility and intelligence in epic confrontations! An arena was then carved, welcoming the Captains and their pitchers. There they would fight for victory in order to claim a share of the precious Rochevie. From then on, the arena knew no respite...
In Pitch Out, you lead a team of five pitchers to victory. Players take turns playing against one of their team's pawns.
As soon as a pawn leaves the playing field, it is eliminated. A player loses the game if his captain leaves the field or if he is alone. In addition to the flick, each checker has an activation power.
A game is played in two winning rounds.
Are you going to choose to play with the Hoods, a brutal tribal nation capable of some powerful old magic? Or the Citizens, a nation with a proud history of military experience.
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