Children are often more aware than adults of the monsters that lurk at night.
They can sense things coming before they happen, and some children run and hide from dark creatures in the hope of escaping them. Other children rise up against the monsters who would take over the world. 
Introducing A Kid's Guide to Monster Hunting, a game where players take on the role of children battling evil forces: vampires, werewolves, ghosts and anything else that seeks to do harm to the world. The same archetypes include the leader, the bookworm, the hacker and even the toddler...
This book requires the Pip System Corebook to play.
 
    
    
            
    
    
            
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