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Reference: BEAV-TALES
Rotation Rumble: Tales & Tussle is a 2-player card game featuring square cards that rotate. Command swift knights or a well-balanced fighter, and flip your cards to win.
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Rotation Rumble: Tales & Tussle is a two-player card battle game in which each player takes on the role of a guild trainer leading their mercenaries into battle. The goal is to accumulate victory points by winning successive battles against your opponent. The core mechanic revolves around rotating square cards: each side offers a different action, requiring players to anticipate the best orientation for their fighters depending on the stage of the game. The game’s universe features battles fought for money, glory, and—with a playful nod—slices of cheesecake.
This Tales & Tussle set features two captains with contrasting playstyles: Sir Vivor, an accessible deck focused on rapid exchanges of knightly and cunning fighters, and Serenity, who relies on gradually balancing offense and defense before striking with power. This contrast between fast-paced action and a gradual build-up of power is the set’s main point of originality.
Setup involves choosing one of the two captains, Sir Vivor or Serenity, then setting up your play area with your mercenary cards and support cards. On their turn, a player engages or rotates their cards to activate the action corresponding to their orientation—whether that’s attacking, defending, or triggering a fighter swap.
Sir Vivor’s faction encourages players to quickly rotate their knights and rogues to build power in small increments, while Serenity’s faction encourages balancing attack and defense before converting that balance into a decisive strike. The game’s compact format and small number of cards allow for quick-paced turns, making it an accessible entry point into the Rotation Rumble series.
The game ends when one of the two players reaches the number of victory points needed to win, earned by winning consecutive rounds or by leveraging their captain’s unique synergies. With Sir Vivor, the rapid succession of fighter swaps can speed up progress, while with Serenity, the patience required to balance attack and defense pays off with decisive strikes late in the game.
Since all decks in the Rotation Rumble series are compatible with one another, Tales & Tussle can also be combined with other sets to vary endgame scenarios.
Rotation Rumble: Tales & Tussle is a two-player card battle game in which each player takes on the role of a guild trainer leading their mercenaries into battle. The goal is to accumulate victory points by winning successive battles against your opponent. The core mechanic revolves around rotating square cards: each side offers a different action, requiring players to anticipate the best orientation for their fighters depending on the stage of the game. The game’s universe features battles fought for money, glory, and—with a playful nod—slices of cheesecake.
This Tales & Tussle set features two captains with contrasting playstyles: Sir Vivor, an accessible deck focused on rapid exchanges of knightly and cunning fighters, and Serenity, who relies on gradually balancing offense and defense before striking with power. This contrast between fast-paced action and a gradual build-up of power is the set’s main point of originality.
Setup involves choosing one of the two captains, Sir Vivor or Serenity, then setting up your play area with your mercenary cards and support cards. On their turn, a player engages or rotates their cards to activate the action corresponding to their orientation—whether that’s attacking, defending, or triggering a fighter swap.
Sir Vivor’s faction encourages players to quickly rotate their knights and rogues to build power in small increments, while Serenity’s faction encourages balancing attack and defense before converting that balance into a decisive strike. The game’s compact format and small number of cards allow for quick-paced turns, making it an accessible entry point into the Rotation Rumble series.
The game ends when one of the two players reaches the number of victory points needed to win, earned by winning consecutive rounds or by leveraging their captain’s unique synergies. With Sir Vivor, the rapid succession of fighter swaps can speed up progress, while with Serenity, the patience required to balance attack and defense pays off with decisive strikes late in the game.
Since all decks in the Rotation Rumble series are compatible with one another, Tales & Tussle can also be combined with other sets to vary endgame scenarios.